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Alexa Miars
3D GENERALIST
STEAMPUNK INTERIOR
With this interior, my focus was to create a painterly final product with bold lighting. To maintain a consistent look, all models and textures were made completely from scratch.
modeled in Maya, textured in Substance Painter, posters drawn in Procreate, rendered in Arnold, color graded in DaVinci Resolve
Responsible for all except concept (concept by StarCG on Artstation).


Throughout the process, I constantly did rough paintovers of my renders to plan lighting and problem solve issues.

While the original concept had an eerie tone, I shifted mine to have a more wistful final look to contrast the eclectic state of the room.

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